In Wool Street, players buy and sell cards representing woollen garments in six different types, aiming to collect those that score points while selling those that bring penalties. On each turn, a player draws a card and places it on a pile of the same garment type, such as sweaters with sweaters. They can then sell a garment card by placing it in the centre of the table or buy one from the centre. When the first pile reaches seven cards, players who bought cards of that type score two points per card; the second pile scores one point per card, while the fourth and fifth piles result in lost points.
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